Upgrades & A Whole Load Of Bugs | C.W.I.S Game Devlog #3

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May 29, 2022 at 1:23 PM
Posted by Jonathan
Welcome back to C.W.I.S, now with 100% more bugs!

As mentioned in previous devlogs, I aim to release a new video every month regardless on how much progress has been made, just so you can all see the progress being made on the project. It has been a month since the last video so here is the latested update on the game.

With the latest features, there have also been a lot of new bugs with the game which I will be fixing in the next devlog. However, its not all bad. I've managed to sort out the game menu, pause screen, ship health & weapon upgrades and what they will do.

I'm aiming to have the next devlog out around 3-4 weeks from this video going live. So around the end of June you can expect the next update with hopefully a more stable game xD As always feel free to comment ideas, suggestions, feedback etc. I'm happy to any and all thoughts on the project and where it should go.

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Game Itch Page https://carter-games.itch.io/cwis
Game Gamejolt Page https://gamejolt.com/games/cwis/714245
Original Jam Game https://carter-games.itch.io/cwisss9

Devlog Playlist
See other videos on the development of C.W.I.S here:

✅ Chapters ✅
Skip sections of the video with the following timestamps!
00:00 - Introduction
00:47 - Upgrades!
01:41 - Main Menu & Tooltips
02:57 - Ship Health & Hitboxes
04:35 - Radar
05:00 - Build?
05:29 - Closing Thoughts

Cotton Candy Flavoured & Early Dinners - Sarah, the Illstrumentalist

⭐ Who Am I ⭐
I'm Jonathan, though I go by J a lot and it kind of stuck. I currently work full-time in the games industry as a game programmer for an indie games studio. If my day job wasn't enough I've continued to make games and tools on the side where I make passion projects such as this for fun.

⭐ My Social & Support Links ⭐
❤️ My Portfolio https://jonathan.carter.games
Discord (Carter Games) https://carter.games/discord
Website (Carter Games) https://carter.games

#Devlog #GameDev #Unity #GameDevelopment #IndieGame
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